Nintendo DS – Phoenix Wright: Ace Attorney Impressions
I recently went on a video game buying splurge, since I finished school and I figured I’d have more time to devote to video games. One of the games I bought was “Phoenix Wright: Ace Attorney.” It was released in limited quantities a while back, gained a cult following, and was subsequently re-released.
Phoenix Wright is a lawyer game. Yeah, that’s right, you play as a defense lawyer. Your job is to prove that your client is innocent, even when the evidence is strongly against him. While this might not sound like the coolest idea for a game, it actually works pretty well. You listen to witnesses give their testimony and try to find inconsistencies. If they lie, you press them until they admit to it, or present evidence that proves that they’re lying. It’s pretty fun.
Right now I’m on the third case, where I need to prove that an action star is innocent of murder. The characters are all fairly amusing, and the story isn’t bad either. Apparently, the Phoenix Wright 2 preorder is underway. You can get a finger stylus to point at liars if you preorder.
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I’m actually playing through this one myself; has to be the first console game I’ve gotten into since… um… the first Paper Mario (well, skipping an entire generation of consoles didn’t help). While I was initially concerned about the length, it took a good three hours to beat the second case, which should put the entire game in the 12-15 hour range. That, and I purchased the Japanese “Best Price!” edition, which includes both Japanese and English text, so if I’m feeling masochistic I can play through a second time while struggling to understand what’s going on. It strikes me that Phoenix Wright could almost be called a visual novel, though it’s a bit too non-linear. And doesn’t have enough cute girls.